your source for AnteriorLobe.com news, information and weather!
   
 

Which previously unseen characters will make shocking debuts on The AnteriorLobe Show? Who will be taunted in a deadly game of cat-and-mouse? What exciting new plot twists are due to be unravelled? Will any of this make something with talking dinosaurs appear even less plausible?

If you're looking for answers then...well, this isn't quite the place to look. All you'll see here are brief updates on the show. Sorry.

 

   my attempt at socialist realism (above)
Thursday,28Sep06

Non-Canonical success! The good news...well, at least for me, is that Non-Canonical, the 6-Panel Cartoon version of The AnteriorLobe Show will indeed be appearing on the comics portion of the Renderosity Front Page!

Thus far I've put together five of these, plus one 3-Panel comic which I just posted to the Comics Corner forum at Renderosity.

In other news I will be away for a couple of weeks without any computer access. So, that means further episodes of The AnteriorLobe Show - and that will include numerous episodes in the "Vorpal Cup" arc - will have to wait for the end of October. Is that good or bad? Only you know...

   
Tuesday, 19Sep06

Non-Canonical. That's the name for a new comic I have been working on which, hopefully, will end up on the Renderosity comics page. I've completed two of these and have the basic set/props done for the third. There are only six panels per comic, and the panels themselves are small, so making the renders for the third comic shouldn't take too long. In principle I can easily finish it tonight. I have scripts for about four or five or six others, so coming up with the ideas isn't a problem now.

The Renderosity comics page people need five comics to look at before they decide whether it can appear on the page. To be honest I'm not worried about that, but I suppose, one never knows.

Oh, I probably should add that Non-Canonical is about all sorts of wacky moments behind the scenes of The AnteriorLobe Show. That means lots of Gallimimus, some Victoria, and even an appearence by Lewis, the Apatosaur, who has yet to show up in the actual AnteriorLobe Show.

As for that (The AnteriorLobe Show) I have also sketched out the basic plots for the next nine or ten episodes (or thirteen or fourteen, depending on how I cut them). These contain the whole "Vorpal Cup" arc which has only been seen once in episode 3.

Hopefully I will be able to fix up some of the "about the show" items on the main show page, but it might be a while (like a month or so) before I get around to making Episode 5.

   
Monday, 04Sep06

Good grief, has it really been a month since Episode 3 was finished? Hopefully I can do these faster in the future. Hopefully. I wouldn't count on it, though.

At any rate, Episode 4 is done and ready for viewing!

I'm not sure if I like this one, to be honest. I think it is as funny as Episode 3 (or as funny as I can get), but some of the poses for Victoria are stilted or off, although I'm not sure if I could have improved them with even more time. Gallimimus is easy to pose, though. For one thing there isn't much to move around, and his "pose" is derived from what he is saying in a way that isn't the case for Victoria.

Anyhoo...I am going to make a second attempt to create a short enough tale that I can compress it into 9 panels and see if Renderosity will take it as a comic. I have about a dozen scripts, although no renders yet, which will help to make sure that the story doesn't go overboard in length. The last time I tried to make a short version for a comic I ended up with Epsiode 4.

   
Tuesday, 29Aug06

Delays multiply on delays. Some of these have good excuses - a hospital adventure, my continued failure to get a job. Okay, I suppose it remains to be seen if the latter is a "good" excuse. But, work on The AnteriorLobe Show blunders forward.

An attempt to make some props fast to render an image for the "Free Crap" pages multiplied into days of work, and an incredibly complex shot (though not neccessarily a good one). Then I figured I could use these props to make a short cartoon for Renderosity -- but, of course, that ballooned in scope. To fit on one page the dialog text would need to be around 6pt. So, I figured I'd turn it into a fourth episode of the show which, of course, is itself taking a lot longer to do than I originally figured.

I would say about half of the renders for this latest episode are done. The rest should be easy since a lot of them are just close-ups of the mysterious props I have been obliquely referring too. Ah, hell. They're books.

Meanwhile that image for the "Free Crap" page still needs to be done.

   
Saturday, 04Aug06

Episode 3 is finally done - and its even up for your viewing enjoyment. Technically it is now August 5, 3:47 AM EST, but I am going to count this as an August 4 release. Don't try to stop me...I'm just gonna do it.

Now that there are three episodes out there the next step is to finish the extra parts, the bits about the cast members, a links pages, and the "store." Then with all that done I'll try and dreg people up to actually look at this crap.

   
Wednesday, 26Jul06

Progress has been made on the product Gallimimus is going to use in Episode 3, so that slow down is almost behind us. I'm not sure if I will try to convert the first part of the show into slides or render the last bit with Evil Vicky and Styracosaurus.

Either way, just to sort of prove that something has been done you can click on this thumbnail and see a quickly thrown together promo for this episode. Just don't expect this to match very closely with the actual show.

------Click for larger view

   
Monday, 25Jul06

The third episode is taking forever. Part of the reason isn't my fault: my computer crashed. A new RAM module, which had worked fine for a couple of weeks, went bad. I kept looking for a software error, which didn't work, and then we were forced to take the machine into best buy and have it looked at by "The Geek Squad." Humiliating.

On top of that, and following the fiasco of the "very bad, very simple" model of a cup being a problem to render correctly, a second set of "simple" models for the product which Gallimimus is going to mention in this episode, is also taking forever.

I'm going to can the planned, over-long Pointless Opening (I have the raw renders so I guess it will appear later) and try to concentrate just on the actual show. I need to convert all the raw renders into slides, and then make some renders of Evil Vicky and Styracosaurus for the end of the episode.

Originally I thought that this one would go really fast, maybe a few days. In yet another way, I am an idiot.

   
Sunday, 16 Jul 06

The third episode is running very late, mainly because I am a nervous wreck. But that's another story. This story - the third episode - is due to introduce the Vorpal Cup, a very bad model. (Bad on purpose.) Unfortunately, due to the fact that DAZ|Studio auto-smooths imported objects, the Vorpal cup doesn't look quite as bad as it should. I was going to use an unsmooted render from Bryce as a cut-n-paste for the DAZ renders. That's doable, but ends up being very time consuming, so, I've just left the Vorpal Cup as it - mediocre instead of truely bad - and rendered it at the same time as Victoria and Gallimimus in DAZ.

Also delays in selecting Victoria's outfit for this episode (which is very sad for a number of reasons, I know, so back off!), finally solved with the purchase of the V3 Ultra Catsuit. Special thanks to Mrs. AnteriorLobe for lettine me squander dimishing cash reserves on digital clothes.

And more delays because I overdid the Pointless Opening (a feature which started with Episode 2 and which I sort of liked, even if it is, well, pointless.)

At the moment I have started to make the raw renders for the third episode itself, and am hoping to get the whole thing put together by mid-week. Or at least by the end of the week.

   
Sunday, 16 Jul 06 The Status Page is added!
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   

this page last edited on 19-Sep-2006 11:26 PM